﻿package plugin.chatflash
{
    import flash.display.*;
    import flash.geom.*;

    public class ChatFlash extends Sprite implements IPlugin
    {
        private var mChatUI:GameChat;

        public function ChatFlash()
        {
            return;
        }// end function

        public function get Root() : Object
        {
            return null;
        }// end function

        public function close() : void
        {
            return;
        }// end function

        public function destroy() : void
        {
            return;
        }// end function

        public function fill(param1:Object) : void
        {
            return;
        }// end function

        public function install(param1:Object, param2:String, param3:Number, param4:Number, param5:Number = 0, param6:Number = 0, param7:Number = 0, param8:Number = 0, param9:int = 0) : void
        {
            this.mChatUI = new GameChat();
            this.mChatUI.x = 0;
            param1.addChild(this.mChatUI);
            return;
        }// end function

        public function open(param1:Point = null, param2:Object = null, param3:Point = null) : void
        {
            return;
        }// end function

        public function refresh(param1:Object) : void
        {
            return;
        }// end function

        public function preInitGui() : void
        {
            return;
        }// end function

    }
}
